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  2. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    Septium are gemstones that align with one of seven elements: Earth, Fire, Water, Wind, Space, Mirage, and Time. Septium is central to the function of Orbal energy, which can power appliances, vehicles, or channel elemental power in the form of "Arts", magical techniques used in combat. Silver rock stone. Pokémon.

  3. List of magical weapons - Wikipedia

    en.wikipedia.org/wiki/List_of_magical_weapons

    Gada – A mace used by the Monkey God Hanuman. Gandiva – An indestructible bow with 100 strings created by Brahma and later used by Arjuna. Halayudha – A plough used as a weapon by Balarama. Kaladanda – the staff of Death is a special and lethal club used by the God Yama or God of Naraka or Hell in Hindu mythology.

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Unlike third edition of Dungeons & Dragons, which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook, Monster Manual, and Dungeon Master's Guide were all released in June 2008. In addition, beginning in September 2010 the stand-alone Essentials product line was released, aiming at novice players.

  5. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For description and history of Adventures/Modules see Adventure ( D&D). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron . The modules listed here are in three separate ...

  6. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  8. Dragon (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Dragon_(Dungeons_&_Dragons)

    In the Dungeons & Dragons ( D&D) fantasy role-playing game, dragons are an iconic type of monstrous creature. [ 1][ 2] As a group, D&D dragons are loosely based on dragons from a wide range of fictional and mythological sources. [ 3][ 4][ 5] Dungeons & Dragons allows players to fight the fictional dragons in the game ( Tiamat being one of the ...

  9. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    In the Dungeons & Dragons ( D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on ...