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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  3. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio. High-resolution audio ( high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD Audio.

  4. High-Efficiency Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/High-Efficiency_Advanced...

    High-Efficiency Advanced Audio Coding ( HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO / IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low- bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band ...

  5. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    Advanced Audio Coding is designed to be the successor of the MPEG-1 Audio Layer 3, known as MP3 format, which was specified by ISO / IEC in 11172-3 ( MPEG-1 Audio) and 13818-3 ( MPEG-2 Audio). Blind tests in the late 1990s showed that AAC demonstrated greater sound quality and transparency than MP3 for files coded at the same bit rate.

  6. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  7. Comparison of free software for audio - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_free...

    Yes. a graph-based multimedia framework. LGPL-2.1-or-later. JACK Audio Connection Kit (JACK) JACK Team, Paul Davis. Yes. Yes (JACK OS X) Yes (jackdmp) a sound server for integration of general and low-latency pro audio applications, including timebase transport.

  8. Audio codec - Wikipedia

    en.wikipedia.org/wiki/Audio_codec

    This is used in sound cards that support both audio in and out, for instance. Hardware audio codecs send and receive digital data using buses such as AC-Link, I²S, SPI, I²C, etc. Most commonly the digital data is linear PCM, and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 for ...

  9. Codec listening test - Wikipedia

    en.wikipedia.org/wiki/Codec_listening_test

    Codec listening test. A codec listening test is a scientific study designed to compare two or more lossy audio codecs, usually with respect to perceived fidelity or compression efficiency. Most tests take the form of a double-blind comparison. Commonly used methods are known as "ABX" or "ABC/HR" or "MUSHRA". There are various software packages ...

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