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Blizzard Entertainment, which handles the development, production, and distribution of Blizzard's games. It also maintains Battle.net, organizes BlizzCon, and houses the company's esports activities including MLG and the Overwatch League. King, which handles the development and distribution of its mobile games.
Since the late 1990s, Blizzard has focused almost exclusively on the Warcraft, Diablo, StarCraft, and Overwatch series. All of Blizzard's games released since 2004 still receive expansions and updates, especially the long-running massively multiplayer online role-playing game World of Warcraft (2004). With over 100 million lifetime accounts as ...
World of Warcraft: The Burning Crusade is the first expansion set for the MMORPG World of Warcraft. It was released on January 16, 2007 at local midnight in Europe and North America, selling nearly 2.4 million copies on release day alone and making it, at the time, the fastest-selling PC game released at that point. [ 1]
The only hardcore MMO (massively multi-player online game) to rival the numbers--but not the value--of Zynga's top social games, World of Warcraft (WoW), has gone free-to-play. Well, until
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Wowhead. Wowhead is a website that provides a searchable database, internet forum, guides and player character services for the popular massively multiplayer online role-playing game World of Warcraft. It is owned and operated by ZAM Network LLC ( doing business as Fanbyte), [ 1][ 2][ 3] a subsidiary of the Chinese company Tencent. [ 4][ 5][ 6]
Warcraft Rumble is a free-to-play strategy-ish game that’s kind of like a mix of tower defense and MOBA gameplay. You build up resources, spend those resources to place minis, and then use those ...
On launch day, following a four-week delay, [6] World of Warcraft: Shadowlands sold 3.7 million copies, breaking the expansion sales records tied by Legion and Cataclysm, and even selling more on launch day than any PC game before it, a record previously held by Diablo III. [27] [28]
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