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The following example, written in pseudocode, is intended to show how a memory leak can come about, and its effects, without needing any programming knowledge. The program in this case is part of some very simple software designed to control an elevator. This part of the program is run whenever anyone inside the elevator presses the button for ...
In computer programming, volatile means that a value is prone to change over time, outside the control of some code. Volatility has implications within function calling conventions, and also impacts how variables are stored, accessed and cached. In the C, C++, C#, and Java programming languages, the volatile keyword indicates that a value may ...
A callback is often back on the level of the original caller. In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer . A function that accepts a callback parameter may be designed to call back before returning to its ...
Increment and decrement operators are unary operators that increase or decrease their operand by one. They are commonly found in imperative programming languages. C -like languages feature two versions (pre- and post-) of each operator with slightly different semantics. In languages syntactically derived from B (including C and its various ...
A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation—a concrete data structure and collection of subroutines—while a type is an interface. Different (concrete) classes ...
In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...
Abstraction (computer science) In software engineering and computer science, abstraction is the process of generalizing concrete details, [1] such as attributes, away from the study of objects and systems to focus attention on details of greater importance. [2] Abstraction is a fundamental concept in computer science and software engineering ...
C ( pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [ 7 ...