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  2. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    Free-to-play ( F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which ...

  3. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    Mobile games accounted for over $73.8 billion or 58% of the market, with computer games at $33.1 billion and console games at $19.7 billion. Virtual and augmented reality had about $6.7 billion , while video gaming content such as online streamers generated an additional $9.3 billion .

  4. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    Activision Blizzard is the company that makes and owns some of the most popular video games in the industry, including Call of Duty, Overwatch, World of Warcraft, Crash Bandicoot, Hearthstone, Candy Crush, and Diablo. Microsoft announced its intent to acquire Activision Blizzard for $68.7 billion on January 18, 2022.

  5. List of Game of the Year awards - Wikipedia

    en.wikipedia.org/wiki/List_of_Game_of_the_Year...

    Retrieved 31 July 2012. ^ "Game of the Year 2011: Giant Bomb's Top 10". Giant Bomb. 30 December 2011. Archived from the original on 30 July 2012. Retrieved 31 July 2012. ^ "Giant Bomb's 2015 Game of the Year Awards: Day Five Text Recap". Giant Bomb. 1 January 2016. Archived from the original on 22 January 2016.

  6. 2015 in video games - Wikipedia

    en.wikipedia.org/wiki/2015_in_video_games

    Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 ...

  7. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    v. t. e. In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network ...

  8. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    Users. 30 million (as of 2024) G2A.COM Limited (commonly referred to as G2A) is a digital marketplace headquartered in the Netherlands, [ 1][ 2] with offices in Poland and Hong Kong. [ 3][ 4] The site operates in the resale of gaming offers and others digital items by the use of redemption keys. G2A.COM’s main offerings are game key codes for ...

  9. AdventureQuest - Wikipedia

    en.wikipedia.org/wiki/AdventureQuest

    AdventureQuest (also referred to by its website name BattleOn or abbreviated to AQ) is an online Flash -based single-player role-playing video game started in 2002 [ 1] and currently developed by Artix Entertainment. A one-time "guardianship" fee was introduced in 2003, allowing the player to access extended in-game content.

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