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  2. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws of motion are three physical laws that describe the relationship between the motion of an object and the forces acting on it. These laws, which provide the basis for Newtonian mechanics, can be paraphrased as follows: A body remains at rest, or in motion at a constant speed in a straight line, except insofar as it is acted upon by ...

  3. Net force - Wikipedia

    en.wikipedia.org/wiki/Net_force

    When forces act upon an object, they change its acceleration. The net force is the combined effect of all the forces on the object's acceleration, as described by Newton's second law of motion . When the net force is applied at a specific point on an object, the associated torque can be calculated. The sum of the net force and torque is called ...

  4. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (physics) Jerk (also known as jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units) or standard gravities per second ( g0 /s).

  5. Inertia - Wikipedia

    en.wikipedia.org/wiki/Inertia

    Inertia is the tendency of objects in motion to stay in motion and objects at rest to stay at rest, unless a force causes its speed or direction to change. It is one of the fundamental principles in classical physics, and described by Isaac Newton in his first law of motion (also known as The Principle of Inertia). [1]

  6. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    e. In classical mechanics, impulse (symbolized by J or Imp) is the change in momentum of an object. If the initial momentum of an object is p1, and a subsequent momentum is p2, the object has received an impulse J : Momentum is a vector quantity, so impulse is also a vector quantity. Newton’s second law of motion states that the rate of ...

  7. Pendulum (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Pendulum_(mechanics)

    Classical mechanics. A pendulum is a body suspended from a fixed support such that it freely swings back and forth under the influence of gravity. When a pendulum is displaced sideways from its resting, equilibrium position, it is subject to a restoring force due to gravity that will accelerate it back towards the equilibrium position.

  8. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. [ 1][ 2][ 3] Kinematics, as a field of study, is often referred to as the "geometry of motion" and is ...

  9. Coriolis force - Wikipedia

    en.wikipedia.org/wiki/Coriolis_force

    In physics, the Coriolis force is an inertial (or fictitious) force that acts on objects in motion within a frame of reference that rotates with respect to an inertial frame. In a reference frame with clockwise rotation, the force acts to the left of the motion of the object. In one with anticlockwise (or counterclockwise) rotation, the force ...