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  2. Valve Index - Wikipedia

    en.wikipedia.org/wiki/Valve_Index

    The Valve Index Controllers feature a thumbstick, touchpad, two face buttons, a menu button, a trigger, and an array of 87 sensors that track hand position, finger position, motion, and pressure to create an accurate representation of the user's hand in VR. [13] Additionally, the controllers include an accelerometer for further measurements. In ...

  3. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    HTC Vive is a line of virtual and mixed reality headsets produced by HTC Corporation. The brand currently encompasses headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset. The first-generation Vive was announced in 2015, as ...

  4. Virtuix Omni - Wikipedia

    en.wikipedia.org/wiki/Virtuix_Omni

    The Virtuix Omni is an omnidirectional treadmill simulator for virtual reality games and other applications. It uses a platform to simulate locomotion i.e. the motion of walking, requiring both special shoes or shoe covers and a surface that reduces friction. It works in conjunction with the HTC Vive, and allows a Vive user to physically walk ...

  5. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    With the 1.6 update released on 18 May 2016 the development studio implemented pre-Alpha support for the Oculus Rift SDK 1.3, enabling support for the consumer version of the Oculus VR HMD. [38] Thanks to a workaround using the software ReVive this version of the simulator also works with the HTC Vive —official support for the device was ...

  6. Oculus Rift CV1 - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift_CV1

    Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.

  7. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [ 1][ 2] and other virtual reality headset devices. [ 3][ 4] The SteamVR platform uses it as the default application programming interface and runtime. [ 5] It serves as the interface between the virtual reality ...

  8. Steam Controller - Wikipedia

    en.wikipedia.org/wiki/Steam_Controller

    The Steam Controller is a discontinued game controller developed by Valve for use with personal computers running Steam on Windows, macOS, Linux, smartphones or SteamOS.The controller was designed not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls so that they can be played through the controller.

  9. Synth Riders - Wikipedia

    en.wikipedia.org/wiki/Synth_Riders

    Synth Riders. Synth Riders is a virtual reality rhythm game developed and published by Kluge Interactive. It involves players touching spheres ('notes'), tracing lines ('rails'), and avoiding obstacles that move towards them. Following an early access release in July 2018, the game was officially released for Steam VR and Meta Quest on May 21 ...