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  2. Contract bridge probabilities - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge_probabilities

    Contract bridge probabilities. In the game of bridge mathematical probabilities play a significant role. Different declarer play strategies lead to success depending on the distribution of opponent's cards. To decide which strategy has highest likelihood of success, the declarer needs to have at least an elementary knowledge of probabilities.

  3. Mao (card game) - Wikipedia

    en.wikipedia.org/wiki/Mao_(card_game)

    Mao (or Mau[ 2]) is a card game of the shedding family. The aim is to get rid of all of the cards in hand without breaking certain unspoken rules which tend to vary by venue. The game is from a subset of the Stops family and is similar in structure to the card game Uno or Crazy Eights. [ 3]

  4. 500 (card game) - Wikipedia

    en.wikipedia.org/wiki/500_(card_game)

    500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...

  5. Standard 52-card deck - Wikipedia

    en.wikipedia.org/wiki/Standard_52-card_deck

    The standard 52-card deck [citation needed] of French-suited playing cards is the most common pack of playing cards used today. [ a ] In English-speaking countries it is the only traditional pack [ b ] used for playing cards; in many countries of the world, however, it is used alongside other traditional, often older, standard packs with ...

  6. List of playing-card nicknames - Wikipedia

    en.wikipedia.org/wiki/List_of_playing-card_nicknames

    This list of playing card nicknames shows the nicknames of playing cards in a standard 52-card pack.Some are generic while some are specific to certain card games; others are specific to patterns, such as the courts of French playing cards for example, which often bear traditional names.

  7. Zener cards - Wikipedia

    en.wikipedia.org/wiki/Zener_cards

    The Zener cards are a deck of 25 cards, five of each symbol. The five symbols are: a hollow circle, a plus sign, three vertical wavy lines, a hollow square, and a hollow five-pointed star. [ 3]: 115 [ 4] In a test for ESP, the experimenter picks up a card in a shuffled pack, observes the symbol, and records the answer of the person being tested ...

  8. Probability - Wikipedia

    en.wikipedia.org/wiki/Probability

    Probability is the branch of mathematics concerning events and numerical descriptions of how likely they are to occur. The probability of an event is a number between 0 and 1; the larger the probability, the more likely an event is to occur. [ note 1][ 1][ 2] A simple example is the tossing of a fair (unbiased) coin.

  9. Set (card game) - Wikipedia

    en.wikipedia.org/wiki/Set_(card_game)

    Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple). [2]

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