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  2. The Best Wireless Gaming Headset For PS5, Xbox, Switch ... - AOL

    www.aol.com/lifestyle/best-wireless-gaming...

    Arctis 1. Generally speaking, looking for a wireless gaming headset cuts out the least expensive set of budget gaming headsets, which tend to be wired-only.

  3. ATRAC - Wikipedia

    en.wikipedia.org/wiki/ATRAC

    Adaptive Transform Acoustic Coding ( ATRAC) is a family of proprietary audio compression algorithms developed by Sony. MiniDisc was the first commercial product to incorporate ATRAC, in 1992. ATRAC allowed a relatively small disc like MiniDisc to have the same running time as CD while storing audio information with minimal perceptible loss in ...

  4. PlayStation 5 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_5

    PlayStation 5. The PlayStation 5 ( PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later.

  5. 6 of the best gaming headsets for your PS5 - AOL

    www.aol.com/6-best-gaming-headsets-ps5-051000514...

    Gaming is all about the senses. You see, hear, and feel gaming, and it's important that you indulge all of these sensations. But how do you achieve this? We know that consoles are expensive, but ...

  6. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression. The data can be a raw bitstream in an audio coding format, but it is ...

  7. Timeline of audio formats - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_audio_formats

    Timeline of audio formats. An audio format is a medium for sound recording and reproduction. The term is applied to both the physical recording media and the recording formats of the audio content —in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.

  8. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  9. PlayStation Multitap - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Multitap

    The official multitap for the PlayStation 2. The PlayStation Multitap is a peripheral for the PlayStation. It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port. With a second multitap, up to eight controllers and memory cards can be plugged at once.