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Type introspection. In computing, type introspection is the ability of a program to examine the type or properties of an object at runtime . Some programming languages possess this capability. Introspection should not be confused with reflection, which goes a step further and is the ability for a program to manipulate the metadata, properties ...
Objects are instances of a class. Object-oriented programming ( OOP) is a programming paradigm based on the concept of objects, [ 1] which can contain data and code: data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ).
A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs". A quine is a fixed point of an execution ...
The basic interface is for C, but wrappers exist for other languages, including Ada, C++, C#, Julia, .NET, OCaml, Perl, PHP, Python, R, Ruby, and Rust. Prior to 2008, Kaffe, a Java virtual machine, used GMP to support Java built-in arbitrary precision arithmetic. [6] Shortly after, GMP support was added to GNU Classpath. [7]
Method overriding. Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network ...
In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...
A class diagram exemplifying the singleton pattern. In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software, [ 1] the pattern is ...
ENIAC coding system. John von Neumann, John Mauchly, J. Presper Eckertand Herman Goldstineafter Alan Turing. The first programmers of ENIAC were Kay McNulty, Betty Jennings, Betty Snyder, Marlyn Meltzer, Fran Bilas, and Ruth Lichterman. none (unique language)