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  2. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. [3] It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform.

  3. Category:Cereal box covers - Wikipedia

    en.wikipedia.org/wiki/Category:Cereal_box_covers

    Cereal box covers. To place a file in this category, add the tag { { Non-free product cover |Cereal box covers}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page. If this category is very large, please consider placing your file in a new or existing subcategory.

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color .

  5. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Normal mapping used to re-detail simplified meshes. This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping.

  6. .3ds - Wikipedia

    en.wikipedia.org/wiki/.3ds

    3DS is one of the file formats used by the Autodesk 3ds Max 3D modeling, animation and rendering software. It was the native file format of the old Autodesk 3D Studio DOS (releases 1 to 4), which was popular until its successor (3D Studio MAX 1.0) replaced it in April 1996. Having been around since 1990 (when the first version of 3D Studio DOS ...

  7. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Texture atlas. In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  8. List of films made with Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/List_of_films_made_with...

    K-19: The Widowmaker. Kiba Gaiden. Lara Croft: Tomb Raider. Last Knights. The Triplets of Belleville (Les Triplettes de Belleville) Live Free or Die Hard. Lost in Space. Mad Max: Fury Road. Mighty Joe Young.

  9. Sega 3D Reprint Archives - Wikipedia

    en.wikipedia.org/wiki/Sega_3D_Reprint_Archives

    Sega 3D Reprint Archives ( Japanese: セガ3D復刻アーカイブス, Hepburn: Sega 3D Fukkoku Ākaibusu) is a series of video game compilations for Nintendo 3DS developed by M2 and published by Sega, each featuring enhanced versions of older Sega games with added stereoscopic 3D . Many of the games included in the compilations in this series ...