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  2. Police code - Wikipedia

    en.wikipedia.org/wiki/Police_code

    Police code. A police code is a brevity code, usually numerical or alphanumerical, used to transmit information between law enforcement over police radio systems in the United States. Examples of police codes include "10 codes" (such as 10-4 for "okay" or "acknowledged"—sometimes written X4 or X-4), signals, incident codes, response codes, or ...

  3. Ten-code - Wikipedia

    en.wikipedia.org/wiki/Ten-code

    For example, in the NYPD system, Code 10-13 means "Officer needs help," whereas in the APCO system "Officer needs help" is Code 10-33. The New Zealand reality television show Ten 7 Aotearoa (formerly Police Ten 7) takes its name from the New Zealand Police ten-code 10-7, which means "Unit has arrived at job". [citation needed]

  4. Miranda warning - Wikipedia

    en.wikipedia.org/wiki/Miranda_warning

    In the United States, the Miranda warning is a type of notification customarily given by police to criminal suspects in police custody (or in a custodial interrogation) advising them of their right to silence and, in effect, protection from self-incrimination; that is, their right to refuse to answer questions or provide information to law enforcement or other officials.

  5. Emergency service response codes - Wikipedia

    en.wikipedia.org/wiki/Emergency_service_response...

    Code 1: A time critical case with a lights and sirens ambulance response. An example is a cardiac arrest or serious traffic accident. Code 2: An acute but non-time critical response. The ambulance does not use lights and sirens to respond. An example of this response code is a broken leg. Code 3: A non-urgent routine case. These include cases ...

  6. Situation puzzle - Wikipedia

    en.wikipedia.org/wiki/Situation_puzzle

    Situation puzzles are often referred to as minute mysteries, lateral thinking puzzles or "yes/no" puzzles. Situation puzzles are usually played in a group, with one person hosting the puzzle and the others asking questions which can only be answered with a "yes" or "no" answer. Depending upon the settings and level of difficulty, other answers ...

  7. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [ 1 ][ 2 ] A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps. According to the principle of induction, a solution to ...

  8. Catch-22 (logic) - Wikipedia

    en.wikipedia.org/wiki/Catch-22_(logic)

    Contents. Catch-22 (logic) A catch-22 is a paradoxical situation from which an individual cannot escape because of contradictory rules or limitations. [ 1 ] The term was coined by Joseph Heller, who used it in his 1961 novel Catch-22. Catch-22s often result from rules, regulations, or procedures that an individual is subject to, but has no ...

  9. Unsportsmanlike conduct - Wikipedia

    en.wikipedia.org/wiki/Unsportsmanlike_conduct

    A yellow card being given in a game of handball. Unsportsmanlike conduct (also called untrustworthy behaviour or ungentlemanly fraudulent or bad sportsmanship or poor sportsmanship or anti fair-play) is a foul or offense in many sports that violates the sport's generally accepted rules of sportsmanship and participant conduct.