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  2. The Shivah - Wikipedia

    en.wikipedia.org/wiki/The_Shivah

    The Shivah is a point-and-click adventure game from 2006, designed and developed by Dave Gilbert with the assistance of others, including voice actors and artists. It is notable in that it features a rabbi as its protagonist and explores themes related to the Jewish faith.

  3. Freddi Fish - Wikipedia

    en.wikipedia.org/wiki/Freddi_Fish

    Freddi and Luther move from one area to another by clicking where the cursor turns into a 3-D arrow. In each area, there are places that the player can click that play an animation that is irrelevant to the plot, including crossover cameos of the three other Humongous Entertainment Junior Adventure series (Putt-Putt, Pajama Sam and Spy Fox), as well as important items to collect (including sea ...

  4. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    This sub-genre includes point-and-click games that often exhibit similarities with adventure games and walking simulators. Unlike logical puzzle games, these games generally require inductive reasoning to solve. The defining trait is that the player must experiment with mechanisms in each level before they can solve them.

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  6. Chicken (game) - Wikipedia

    en.wikipedia.org/wiki/Chicken_(game)

    The game of chicken, also known as the hawk-dove game or snowdrift game, [1] is a model of conflict for two players in game theory. The principle of the game is that while the ideal outcome is for one player to yield (to avoid the worst outcome if neither yields), individuals try to avoid it out of pride, not wanting to look like "chickens."

  7. LucasArts adventure games - Wikipedia

    en.wikipedia.org/wiki/LucasArts_adventure_games

    Among their games include The Cave, a game designed by Gilbert and developed by Double Fine, inspired by the multiple-character approach of Maniac Mansion, and Broken Age, a point-and-click adventure game financed by crowdfunding through Kickstarter, one of the first games demonstrating this as a viable mechanism for game development. Double ...

  8. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to be complex or humorous. In comparison games targeted towards older audiences tend to include more basic idle animations.

  9. Garage (video game) - Wikipedia

    en.wikipedia.org/wiki/Garage_(video_game)

    Garage is a surreal and nightmarish point and click adventure inspired by the works of Carl Jung, set inside the mind of a man named Yang.Yang finds himself inside of a therapy machine known as Garage, which creates within the user's mind a dystopian world similar to Kowloon Walled City.