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  2. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  3. C23 (C standard revision) - Wikipedia

    en.wikipedia.org/wiki/C23_(C_standard_revision)

    C23 is the informal name for ISO/IEC 9899:2024, the next standard for the C programming language, which will replace C17 (standard ISO/IEC 9899:2018). [ 1] It was started in 2016 informally as C2x, [ 2] and was expected to be published in 2024. [ 3]

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download as PDF; Printable version ... games can be made into Facebook Apps; intended for beginners DX Studio: C++: ... provide free tools to convert 3d assets ...

  5. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!"program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!"while ignoring any user input.

  6. Pro*C - Wikipedia

    en.wikipedia.org/wiki/Pro*C

    Pro*C (also known as Pro*C/C++) is an embedded SQL programming language used by Oracle Database DBMSes. Pro*C uses either C or C++ as its host language. During compilation, the embedded SQL statements are interpreted by a precompiler and replaced by C or C++ function calls to their respective SQL library. The output from the Pro*C precompiler ...

  7. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    C++ classes. A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes ...

  9. The C++ Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C++_Programming_Language

    The first edition of The C++ Programming Language was published in 1985. As C++ evolved, a second edition was published in July 1991, reflecting the changes made. The third edition of the book was first published on 30 June 1997; a hardcover version of the third edition, with two new appendices, was later published as The C++ Programming Language: Special Edition on 11 February 2000.

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