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  2. 1920s in Western fashion - Wikipedia

    en.wikipedia.org/wiki/1920s_in_Western_fashion

    1920s in Western fashion. Appearance. Actors Douglas Fairbanks and Mary Pickford on board the SS Lapland in their honeymoon, 1920. A drawing picturing French women's fashion, c.1921. Typical fashion in California, 1925. Tennis player, Australia, 1924. Western fashion in the 1920s underwent a modernization. Women's fashion continued to evolve ...

  3. Roaring Twenties - Wikipedia

    en.wikipedia.org/wiki/Roaring_Twenties

    The Roaring Twenties, sometimes stylized as Roaring '20s, refers to the 1920s decade in music and fashion, as it happened in Western society and Western culture. It was a period of economic prosperity with a distinctive cultural edge in the United States and Europe, particularly in major cities such as Berlin, [ 1] Buenos Aires, [ 2][ 3 ...

  4. American and British English grammatical differences

    en.wikipedia.org/wiki/American_and_British...

    In both British and American grammar, would and should have different meanings. However, in British grammar, it is also possible for should and would to have the same meaning, with a distinction only in terms of formality ( should simply being more formal than would ).

  5. 1920s - Wikipedia

    en.wikipedia.org/wiki/1920s

    The 1920s (pronounced "nineteen-twenties" often shortened to the "' 20s" or the "Twenties") was a decade that began on January 1, 1920, and ended on December 31, 1929. In America, it is frequently referred to as the "Roaring Twenties" or the "Jazz Age", while in Europe the period is sometimes referred to as the "Golden Twenties" [1] because of the economic boom following World War I (1914–1918).

  6. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics -based Asteroids in 1979, made possible by new ...

  7. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Development. v. t. e. Video game culture or gaming culture is a worldwide new media subculture formed by video game hobbyists. As video games have exponentially increased in sophistication, accessibility and popularity over time, they have had a significant influence on popular culture, particularly among adolescents and young adults.

  8. List of Generation Z slang - Wikipedia

    en.wikipedia.org/wiki/List_of_Generation_Z_slang

    [1] [2] Ease of communication with the Internet facilitated the rapid proliferation of Gen Z slang. [2] [3] [4] Many Gen Z slang terms were not originally coined by Gen Z members, and were already in usage or simply made more mainstream. Much of what is considered Gen Z slang originates from African-American Vernacular English and ball culture ...

  9. Teenage Mutant Ninja Turtles (arcade game) - Wikipedia

    en.wikipedia.org/wiki/Teenage_Mutant_Ninja...

    Single-player, multiplayer. Teenage Mutant Ninja Turtles, released in Japan as TMNT: Super Kame Ninja[ a] and in Europe as Teenage Mutant Hero Turtles, is a 1989 beat 'em up arcade game released by Konami. [ 9] It is based on the Teenage Mutant Ninja Turtles franchise, including the first animated series that began airing two years earlier.