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  2. Yahoo! Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo!_Messenger

    Yahoo! Messenger (sometimes abbreviated Y!M) was an advertisement -supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail.

  3. Programming languages used in most popular websites

    en.wikipedia.org/wiki/Programming_languages_used...

    One thing the most visited websites have in common is that they are dynamic websites.Their development typically involves server-side coding, client-side coding and database technology.

  4. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger. MSN Messenger (also known colloquially simply as MSN[ 2][ 3] ), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. [ 4] It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger.

  5. History of Yahoo! - Wikipedia

    en.wikipedia.org/wiki/History_of_Yahoo!

    On August 27, 2007, Yahoo! released a new version of Yahoo! Mail. It added Yahoo! Messenger integration (which included Windows Live Messenger due to the networks' federation) and free text messages (although not necessarily free to the receiver) to mobile phones in the U.S., Canada, India, and the Philippines. [45]

  6. Milestones: A look back at AOL's 35 year history as an ...

    www.aol.com/news/2020-05-25-a-look-back-at-aols...

    2017: AOL officially shutters its Instant Messenger platform after a 20-year run. It also announces the inception of Oath, Verizon's new digital umbrella, bringing AOL, Yahoo, HuffPost, Engadget ...

  7. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    YMSG ( Yahoo! Messenger ) ^ a b One-to-many / many-to-many communications primarily comprise presence information, publish/subscribe and groupchat distribution. Some technologies have the ability to distribute data by multicast, avoiding bottlenecks on the sending side caused by the number of recipients.

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