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Frontier Developments plc. is a British video game developer [3] founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. [4] Frontier develops management simulators Planet Coaster and Planet Zoo, and has produced several games in David Braben's Elite series, including Elite Dangerous.
This is a list of all airline codes. The table lists the IATA airline designators , the ICAO airline designators and the airline call signs (telephony designator). Historical assignments are also included for completeness.
The Cycle: Frontier is a first-person shooter, with a play style that has been compared to Escape from Tarkov. Set in a future where interstellar travel is possible, the game focuses on a group of humans living on a space station called the Prospect Station. Players take on the role of prospectors; mercenaries tasked with the job of landing on ...
The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach 8th grade schoolchildren about the realities of 19th-century ...
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The source code of Strife: Veteran Editionhas been made available under GPLv3on GitHubby Samuel Villarreal and Night Dive Studios on December 12, 2014.[53] While this was the first source code opened for a Night Dive Studios Studio's game, it was announced more will follow,[54]for instance for System Shock1.
Frontier: Elite II is a space trading and combat simulator video game written by David Braben and published by GameTek and Konami in October 1993 and released on the Amiga, Atari ST and DOS. It is the first sequel to the seminal game Elite from 1984. The game retains the same principal component of Elite, namely open-ended gameplay, and adds ...
Mode (s) Single-player. Frontier: First Encounters is a space trading and combat simulator video game developed by Frontier Developments and published by GameTek in 1995 for DOS. The player pilots a spaceship through a universe pursuing trading, combat and other missions. First Encounters was the first game to use procedural texturing to ...