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Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any ...
Officially, Arkin (2005) says that there are three types of code name: Nicknames – a combination of two separate unassociated and unclassified words (e.g. Polo and Step) assigned to represent a specific program, special access program, exercise, or activity.
Secret Service code name. President John F. Kennedy, codename "Lancer" with First Lady Jacqueline Kennedy, codename "Lace". The United States Secret Service uses code names for U.S. presidents, first ladies, and other prominent persons and locations. [1] The use of such names was originally for security purposes and dates to a time when ...
A code name, codename, call sign or cryptonym is a code word or name used, sometimes clandestinely, to refer to another name, word, project, or person. Code names are often used for military purposes, or in espionage. They may also be used in industrial counter-espionage to protect secret projects and the like from business rivals, or to give ...
Huffman coding. Huffman tree generated from the exact frequencies of the text "this is an example of a huffman tree". Encoding the sentence with this code requires 135 (or 147) bits, as opposed to 288 (or 180) bits if 36 characters of 8 (or 5) bits were used (This assumes that the code tree structure is known to the decoder and thus does not ...
Word ladder. Lewis Carroll's doublet in Vanity Fair, March 1897 changing the word "head" to "tail" in five steps, one letter at a time. Word ladder (also known as Doublets, [1] word-links, change-the-word puzzles, paragrams, laddergrams, [2] or word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and ...
Formally, a message authentication code (MAC) system is a triple of efficient algorithms (G, S, V) satisfying: G (key-generator) gives the key k on input 1 n, where n is the security parameter. S (signing) outputs a tag t on the key k and the input string x. V (verifying) outputs accepted or rejected on inputs: the key k, the string x and the ...
Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [1] [2] Although pseudocode shares features with regular programming ...