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A polygon mesh of a dolphin. In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics. Alternate methods of representing 3D ...
Polygonal turning allows rapid production and clean machining of advanced geometries. The polygon turning unit has a multitude of inserts, and is synchronized so that when an insert cuts the turning bar stock, it cuts the bar at the same radial position each time the workpiece rotates. This enables geometries such as hexes, squares and flats to ...
In general, a heptagram is any self-intersecting heptagon (7-sided polygon ). There are two regular heptagrams, labeled as {7/2} and {7/3}, with the second number representing the vertex interval step from a regular heptagon, {7/1}. This is the smallest star polygon that can be drawn in two forms, as irreducible fractions.
Polygon (computer graphics) Polygons are used in computer graphics to compose images that are three-dimensional in appearance. [ 1] Polygons are built up of vertices, and are typically used as triangles. A model 's polygons can be rendered and seen simply in a wire frame model, where the outlines of the polygons are seen, as opposed to having ...
Example of a low poly triangle mesh representing a dolphin. In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object. The faces usually consist of triangles ( triangle mesh ), quadrilaterals (quads), or other simple convex polygons ( n-gons ), since ...
Constructible polygon. In mathematics, a constructible polygon is a regular polygon that can be constructed with compass and straightedge. For example, a regular pentagon is constructible with compass and straightedge while a regular heptagon is not. There are infinitely many constructible polygons, but only 31 with an odd number of sides are ...
In computational geometry, the point-in-polygon ( PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal with processing geometrical data, such as computer graphics, computer vision, geographic ...
Simplygon is 3D computer graphics software for automatic 3D optimization, based on proprietary methods for creating levels of detail (LODs) through Polygon mesh reduction and other optimization techniques.