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DirectInput. In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad. It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
Dolphin is a free and open-source video game console emulator for GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
The Xbox 360 controller is the primary game controller for Microsoft 's Xbox 360 home video game console that was introduced at E3 2005. [3] The Xbox 360 controller comes in both wired and wireless versions. [4] The Xbox controller is not compatible with the Xbox 360. The wired and wireless versions are also compatible with Microsoft PC operating systems, such as Windows XP, Windows Vista ...
A Nintendo Switch Pro Controller, a typical modern gamepad. A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles .
List of Xbox games compatible with Xbox 360 The Xbox 360 gaming console has received updates from Microsoft from its launch in 2005 until November 2007 that enable it to play select games from its predecessor, Xbox. The Xbox 360 launched with backward compatibility with the number of supported Xbox games varying depending on region.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3 .
Most Xbox 360 wireless accessories are supported, including standard controllers, racing wheels (without force-feedback), headsets and guitar controllers. The adapter was first revealed at E3 2006 and released on February 16, 2007. The device acts in a similar manner to an Xbox 360, allowing up to 4 controllers and 4 headsets at a time to be ...
The company has since re-entered the gaming hardware market, in hopes of designing a standardized gamepad for Windows Vistawith both the wired Xbox 360 controllerand the Wireless Gaming Receiverthat allows the use of the wireless Xbox 360 controller on the PC.