Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Barton–Nackman trick - Wikipedia

    en.wikipedia.org/wiki/Barton–Nackman_trick

    The Barton–Nackman trick originally relied not on ADL but on a C++ feature called "friend name injection", in which an in-class declaration of a friend function made the function name visible in the immediately surrounding namespace scope (possibly the global scope). When investigating the possibility of removing friend name injection from ...

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Curiously recurring template pattern. The curiously recurring template pattern ( CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification .

  4. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  5. hoc (programming language) - Wikipedia

    en.wikipedia.org/wiki/Hoc_(programming_language)

    hoc implementations and versions. AT&T versions: The original code from the Unix Programming Environment book, including hoc. Source code of hoc from Bell Labs, released as free software. This is the Research Unix version, slightly improved over the one in the book. Plan9 version of hoc released under the Lucent Public License. This version is ...

  6. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    The code generated after compilation does not demand many system features, and can be invoked from some boot code in a straightforward manner – it is simple to execute. The C language statements and expressions typically map well on to sequences of instructions for the target processor, and consequently there is a low run-time demand on ...

  7. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    Code reuse. In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software, [1] [2] : 7 following the reusability principles . Code reuse may be achieved by different ways depending on a complexity of a programming language ...

  8. Eigen (C++ library) - Wikipedia

    en.wikipedia.org/wiki/Eigen_(C++_library)

    Eigen (C++ library) Eigen is a high-level C++ library of template headers for linear algebra, matrix and vector operations, geometrical transformations, numerical solvers and related algorithms. Eigen is open-source software licensed under the Mozilla Public License 2.0 since version 3.1.1. Earlier versions were licensed under the GNU Lesser ...

  9. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    Block (programming) In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements. A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured ...