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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker design pattern. Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures ...

  3. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  4. Software fault tolerance - Wikipedia

    en.wikipedia.org/wiki/Software_Fault_Tolerance

    There exist different mechanisms for software fault tolerance, among which: Recovery blocks; N-version software; Self-checking software; Operating system failure. Computer applications make a call using the application programming interface (API) to access shared resources, like the keyboard, mouse, screen, disk drive, network, and printer ...

  5. Interlock (engineering) - Wikipedia

    en.wikipedia.org/wiki/Interlock_(engineering)

    An interlock is a feature that makes the state of two mechanisms or functions mutually dependent. It may consist of any electrical, or mechanical devices or systems. In most applications, an interlock is used to help prevent any damage to the machine or to the operator handling the machine.

  6. Profiling (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Profiling_(computer...

    v. t. e. In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid ...

  7. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are a set of guidelines for a specific programming language that recommend programming style, practices, and methods for each aspect of a program written in that language. These conventions usually cover file organization, indentation, comments, declarations, statements, white space, naming conventions, programming practices ...

  8. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    A computer program is a sequence or set of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. A computer program in its human-readable form is called source code.

  9. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming. Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and ...