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  2. Character encoding - Wikipedia

    en.wikipedia.org/wiki/Character_encoding

    A code point is a value or position of a character in a coded character set. [10] A code space is the range of numerical values spanned by a coded character set. [10] [12] A code unit is the minimum bit combination that can represent a character in a character encoding (in computer science terms, it is the word size of the character encoding).

  3. Six-bit character code - Wikipedia

    en.wikipedia.org/wiki/Six-bit_character_code

    A six-bit character code is a character encoding designed for use on computers with word lengths a multiple of 6. Six bits can only encode 64 distinct characters, so these codes generally include only the upper-case letters, the numerals, some punctuation characters, and sometimes control characters. The 7-track magnetic tape format was ...

  4. Unicode - Wikipedia

    en.wikipedia.org/wiki/Unicode

    Unicode, formally The Unicode Standard, [note 1] is a text encoding standard maintained by the Unicode Consortium designed to support the use of text in all of the world's writing systems that can be digitized. Version 15.1 of the standard [A] defines 149 813 characters [3] and 161 scripts used in various ordinary, literary, academic, and ...

  5. Binary-to-text encoding - Wikipedia

    en.wikipedia.org/wiki/Binary-to-text_encoding

    A binary-to-text encoding is encoding of data in plain text. More precisely, it is an encoding of binary data in a sequence of printable characters. These encodings are necessary for transmission of data when the communication channel does not allow binary data (such as email or NNTP) or is not 8-bit clean. PGP documentation ( RFC 4880) uses ...

  6. Base64 - Wikipedia

    en.wikipedia.org/wiki/Base64

    Base64. In computer programming, Base64 is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters, limited to a set of 64 unique characters. More specifically, the source binary data is taken 6 bits at a time, then this group of 6 bits is mapped to one of 64 unique characters.

  7. Braille ASCII - Wikipedia

    en.wikipedia.org/wiki/Braille_ASCII

    Braille ASCII. Braille ASCII (or more formally The North American Braille ASCII Code, also known as SimBraille) is a subset of the ASCII character set which uses 64 of the printable ASCII characters to represent all possible dot combinations in six-dot braille. It was developed around 1969 and, despite originally being known as North American ...

  8. Comparison of Unicode encodings - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Unicode...

    The tables below list the number of bytes per code point for different Unicode ranges. Any additional comments needed are included in the table. The figures assume that overheads at the start and end of the block of text are negligible. N.B. The tables below list numbers of bytes per code point, not per user visible "character" (or "grapheme ...

  9. Ascii85 - Wikipedia

    en.wikipedia.org/wiki/Ascii85

    Ascii85, also called Base85, is a form of binary-to-text encoding developed by Paul E. Rutter for the btoa utility. By using five ASCII characters to represent four bytes of binary data (making the encoded size 1 ⁄ 4 larger than the original, assuming eight bits per ASCII character), it is more efficient than uuencode or Base64, which use four characters to represent three bytes of data (1 ...