Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    Data structures are generally based on the ability of a computer to fetch and store data at any place in its memory, specified by a pointer —a bit string, representing a memory address, that can be itself stored in memory and manipulated by the program. Thus, the array and record data structures are based on computing the addresses of data ...

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  4. von Neumann architecture - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_architecture

    A stored-program computer includes, by design, an instruction set, and can store in memory a set of instructions (a program) that details the computation. A stored-program design also allows for self-modifying code. One early motivation for such a facility was the need for a program to increment or otherwise modify the address portion of ...

  5. Processor register - Wikipedia

    en.wikipedia.org/wiki/Processor_register

    Processor register. A register-transfer level (RTL) description of a 8-bit register with detailed implementation, showing how 8 bits of data can be stored by using Flip-flops. A processor register is a quickly accessible location available to a computer's processor. [ 1] Registers usually consist of a small amount of fast storage, although some ...

  6. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    Assignment (computer science) In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location (s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages, the assignment statement (or expression) is a fundamental construct.

  7. Computer data storage - Wikipedia

    en.wikipedia.org/wiki/Computer_data_storage

    When used within a robotic tape library, it is classified as tertiary storage instead. Computer data storage or digital data storage is a technology consisting of computer components and recording media that are used to retain digital data. It is a core function and fundamental component of computers. [1] : 15–16.

  8. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    In programming languages, a closure, also lexical closure or function closure, is a technique for implementing lexically scoped name binding in a language with first-class functions. Operationally, a closure is a record storing a function [a] together with an environment. [1] The environment is a mapping associating each free variable of the ...

  9. Data segment - Wikipedia

    en.wikipedia.org/wiki/Data_segment

    Data segment. In computing, a data segment (often denoted .data) is a portion of an object file or the corresponding address space of a program that contains initialized static variables, that is, global variables and static local variables. The size of this segment is determined by the size of the values in the program's source code, and does ...