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  2. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    Variable (computer science) In computer programming, a variable is an abstract storage location paired with an associated symbolic name, which contains some known or unknown quantity of data or object referred to as a value; or in simpler terms, a variable is a named container for a particular set of bits or type of data (like integer, float ...

  3. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    Data structures are generally based on the ability of a computer to fetch and store data at any place in its memory, specified by a pointer —a bit string, representing a memory address, that can be itself stored in memory and manipulated by the program. Thus, the array and record data structures are based on computing the addresses of data ...

  4. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Array (data structure) In computer science, an array is a data structure consisting of a collection of elements ( values or variables ), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula.

  5. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...

  6. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    computer science. The theory, experimentation, and engineering that form the basis for the design and use of computers. It involves the study of algorithms that process, store, and communicate digital information. A computer scientist specializes in the theory of computation and the design of computational systems.

  7. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    Closure (computer programming) In programming languages, a closure, also lexical closure or function closure, is a technique for implementing lexically scoped name binding in a language with first-class functions. Operationally, a closure is a record storing a function [a] together with an environment. [1]

  8. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  9. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to objects, whose storage is dynamically allocated and deallocated in heap memory.