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  2. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...

  3. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...

  4. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Class diagram - A class diagram is a type of static structure UML diagram that describes the structure of a system by showing the system's classes, its attributes, and the relationships between the classes. The messages and classes identified through the development of the sequence diagrams can serve as input to the automatic generation of the ...

  5. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Nassi–Shneiderman diagrams reflect this top-down decomposition in a straightforward way, using nested boxes to represent subproblems. Consistent with the philosophy of structured programming, Nassi–Shneiderman diagrams have no representation for a GOTO statement. Nassi–Shneiderman diagrams are only rarely used for formal programming.

  6. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  7. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    A process flow diagram describing the construction of a structure chart by a so-called Subject Matter Experts (SME). [ 2 ] According to Wolber (2009), "a structure chart can be developed starting with the creating of a structure, which places the root of an upside-down tree which forms the structure chart.

  8. Call graph - Wikipedia

    en.wikipedia.org/wiki/Call_graph

    C/C++. Sourcetrail creates a static call graph, that can be dynamically explored by the user. Also supports Python and Java; doxygen : Uses Graphviz to generate static call/inheritance diagrams; Cally: a tool that uses GCC's Register Transfer Language (RTL) files to build a caller or callee call graphs for C projects.

  9. Extended Backus–Naur form - Wikipedia

    en.wikipedia.org/wiki/Extended_Backus–Naur_form

    In computer science, extended Backus–Naur form (EBNF) is a family of metasyntax notations, any of which can be used to express a context-free grammar.EBNF is used to make a formal description of a formal language such as a computer programming language.