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  2. The Magical Number Seven, Plus or Minus Two - Wikipedia

    en.wikipedia.org/wiki/The_Magical_Number_Seven...

    The Magical Number Seven, Plus or Minus Two. " The Magical Number Seven, Plus or Minus Two: Some Limits on Our Capacity for Processing Information " [ 1] is one of the most highly cited papers in psychology. [ 2][ 3][ 4] It was written by the cognitive psychologist George A. Miller of Harvard University 's Department of Psychology and published ...

  3. Baddeley's model of working memory - Wikipedia

    en.wikipedia.org/wiki/Baddeley's_model_of_working...

    The digit-span test is a perfect example of a measurement for classically defined short-term memory. Essentially, if one is not able to encode the 7 plus or minus two items within a few minutes by finding an existing association for the information to be transferred into long-term memory, then the information is lost and never encoded. [22]

  4. Rules of basketball - Wikipedia

    en.wikipedia.org/wiki/Rules_of_basketball

    The rules of basketball are the rules and regulations that govern the play, officiating, equipment and procedures of basketball. While many of the basic rules are uniform throughout the world, variations do exist. Most leagues or governing bodies in North America, the most important of which are the National Basketball Association and NCAA ...

  5. Rule of seven - Wikipedia

    en.wikipedia.org/wiki/Rule_of_seven

    Rule of seven may refer to. "The Magical Number Seven, Plus or Minus Two", a highly cited paper in psychology. The "half-your-age-plus-seven" rule. Rule of sevens, establishing age brackets for determining capacity to give informed assent or to commit crimes or torts.

  6. Plus–minus (sports) - Wikipedia

    en.wikipedia.org/wiki/Plusminus_(sports)

    In ice hockey, the plusminus measures a player's goal differential. When a team that is at even-strength or shorthanded scores a goal, all players on the ice on the scoring team will register a plus while all players on the conceding team on the ice will register a minus. When a goal is scored by a team on the power play, no plus or minus ...

  7. A much-needed rule change has made college basketball a much ...

    www.aol.com/much-needed-rule-change-made...

    In case you haven’t noticed, the 2023-24 version of college hoops has featured teams that actually know how to put the ball through the basket. Lots of them, it turns out. Through last weekend ...

  8. Technical foul - Wikipedia

    en.wikipedia.org/wiki/Technical_foul

    Technical foul. In basketball, a technical foul (colloquially known as a "T" or a "tech") is any infraction of the rules penalized as a foul which does not involve physical contact during the course of play between opposing players on the court, or is a foul by a non-player. The most common technical foul is for unsportsmanlike conduct.

  9. Miller's law - Wikipedia

    en.wikipedia.org/wiki/Miller's_law

    In communication. Miller's law was formulated by George Armitage Miller (1920–2012), a professor of psychology at Princeton University, as part of his theory of communication. According to it, one should suspend judgment about what someone else is saying to first understand them without imbuing their message with personal interpretations.