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  2. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [ 2]

  3. Single-responsibility principle - Wikipedia

    en.wikipedia.org/wiki/Single-responsibility...

    e. The single-responsibility principle ( SRP) is a computer programming principle that states that "A module should be responsible to one, and only one, actor." [ 1] The term actor refers to a group (consisting of one or more stakeholders or users) that requires a change in the module. Robert C. Martin, the originator of the term, expresses the ...

  4. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).

  5. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    Observer pattern. In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods . It is often used for implementing distributed event ...

  6. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Async/await. In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function. It is semantically related to the concept of a coroutine and is often implemented using similar techniques ...

  7. React (JavaScript library) - Wikipedia

    en.wikipedia.org/wiki/React_(JavaScript_library)

    React (also known as React.js or ReactJS) is a free and open-source front-end JavaScript library [ 4][ 5] for building user interfaces based on components by Facebook Inc. It is maintained by Meta (formerly Facebook) and a community of individual developers and companies. [ 6][ 7][ 8]

  8. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    U++ is an Open-source application framework bundled with an IDE (BSD license), mainly created for Win32 and unix like operating system but now works with almost any operating systems. wxWidgets (formerly wxWindows), open source (relaxed LGPL), abstract toolkits across several platforms for C++, Python, Perl, Ruby and Haskell.

  9. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(web_framework)

    React (software) React (also known as React.js or ReactJS) is a free and open-source front-end JavaScript library [3] [4] for building user interfaces based on components. It is maintained by Meta (formerly Facebook) and a community of individual developers and companies. [5] [6] [7]