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If full intensity for one projector is 1, then a primary color has a combined intensity of 1. A secondary color has a total intensity of 2. White has a total intensity of 3. Tinting, or "adding white", increases the total intensity of the hue. While this is simply a fact, the HSL model will take this fact into account in its design.
Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
Special-purpose color spaces. The rg chromaticity space is used in computer vision applications, and shows the color of light (red, yellow, green, etc.), but not its intensity (dark, bright). LMS color space (long, medium, short), a perceptual color space based on the response functions of the cones in the retina of the eye.
Color space conversion is the translation of the representation of a color from one basis to another. This typically occurs in the context of converting an image that is represented in one color space to another color space, the goal being to make the translated image look as similar as possible to the original.
The Munsell color system, showing: a circle of hues at value 5 chroma 6; the neutral values from 0 to 10; and the chromas of purple-blue (5PB) at value 5. In colorimetry, the Munsell color system is a color space that specifies colors based on three properties of color: hue (basic color), value ( lightness ), and chroma (color intensity).
Joblove and Greenberg's paper was the first describing the HSL model, which it compares to HSV. Kuehni, Rolf G. (2003). Color Space and Its Divisions: Color Order from Antiquity to the present. New York: Wiley. ISBN 978-0-471-32670-0. This book only briefly mentions HSL and HSV, but is a comprehensive description of color order systems through ...
CIELCh uv is a perceptually uniform color space consisting of lightness, chroma and hue coordinates. It is derived from the CIELUV space, usually based on the 2° observer and the standard Illuminant D65 representing daylight. huv is an angle that is normally given in degrees. L * is in the range 0 to +100.
A model attribution edit summary is Content in this edit is translated from the existing Japanese Wikipedia article at [ [:ja:PCCS]]; see its history for attribution. The Practical Color Coordinate System (PCCS) is a discrete color space indexed by hue and tone. It was developed by the Japan Color Research Institute.
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