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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Decompiled in 2023 with code released on github.com: Perfect Dark: 2000 (Nintendo 64) 2022 First Person Shooter: Rare: Decompiled in 2022 with code released on github.com. Plants vs. Zombies: 2011 (Windows Phone) 2021 Tower Defense: Popcap: Decompiled in 2021 with code released on github.com. Pokémon Red and Pokémon Blue: 1996 2014

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs.

  4. /dev/random - Wikipedia

    en.wikipedia.org/wiki/Dev/random

    When read, the /dev/random device will only return random bytes within the estimated number of bits of noise in the entropy pool. When the entropy pool is empty, reads from /dev/random will block until additional environmental noise is gathered. [7] The intent is to serve as a cryptographically secure pseudorandom number generator, delivering ...

  5. GitHub - Wikipedia

    en.wikipedia.org/wiki/GitHub

    GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a developer platform that allows developers to create, store, manage and share their code. It uses Git software, providing the distributed version control of Git plus access control , bug tracking , software feature requests, task management , continuous integration , and wikis for every project. [6]

  6. GitHub Copilot - Wikipedia

    en.wikipedia.org/wiki/GitHub_Copilot

    GitHub Copilot. GitHub Copilot is a code completion tool developed by GitHub and OpenAI that assists users of Visual Studio Code, Visual Studio, Neovim, and JetBrains integrated development environments (IDEs) by autocompleting code. [1] Currently available by subscription to individual developers and to businesses, the generative artificial ...

  7. Call of Duty - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty

    Call of Duty is a military video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-off and handheld games were made by other developers. The most recent title, Call of Duty: Modern Warfare III, was released on November ...

  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.

  9. List of Raven Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_Raven_Software_games

    Raven Software is an American video game developer based in Madison, Wisconsin. It was founded in 1990 by brothers Brian and Steve Raffel after getting a publishing deal for their first game, Black Crypt (1992). During that game's development, the company formed a relationship with id Software, which was briefly located on the same street.