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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. The next-to-last equation becomes grossly inaccurate at great distances. If an object fell 10 000 m to Earth, then the results of both equations differ ...

  3. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Terminal velocity. The downward force of gravity ( Fg) equals the restraining force of drag ( Fd) plus the buoyancy. The net force on the object is zero, and the result is that the velocity of the object remains constant. Terminal velocity is the maximum speed attainable by an object as it falls through a fluid ( air is the most common example).

  4. Coupon collector's problem - Wikipedia

    en.wikipedia.org/wiki/Coupon_collector's_problem

    Graph of number of coupons, n vs the expected number of trials (i.e., time) needed to collect them all, E (T ) In probability theory, the coupon collector's problem refers to mathematical analysis of "collect all coupons and win" contests.

  5. Free fall - Wikipedia

    en.wikipedia.org/wiki/Free_fall

    Free fall. In classical mechanics, free fall is any motion of a body where gravity is the only force acting upon it. In the context of general relativity, where gravitation is reduced to a space-time curvature, a body in free fall has no force acting on it. An object in the technical sense of the term "free fall" may not necessarily be falling ...

  6. Escape velocity - Wikipedia

    en.wikipedia.org/wiki/Escape_velocity

    The velocity corresponding to the circular orbit is sometimes called the first cosmic velocity, whereas in this context the escape velocity is referred to as the second cosmic velocity. [ 11 ] For a body in an elliptical orbit wishing to accelerate to an escape orbit the required speed will vary, and will be greatest at periapsis when the body ...

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    The first general equation of motion developed was Newton's second law of motion. In its most general form it states the rate of change of momentum p = p(t) = mv(t) of an object equals the force F = F(x(t), v(t), t) acting on it, [ 13]: 1112. The force in the equation is not the force the object exerts.

  8. Stokes' law - Wikipedia

    en.wikipedia.org/wiki/Stokes'_law

    If correctly selected, it reaches terminal velocity, which can be measured by the time it takes to pass two marks on the tube. Electronic sensing can be used for opaque fluids. Knowing the terminal velocity, the size and density of the sphere, and the density of the liquid, Stokes' law can be used to calculate the viscosity of the fluid. A ...

  9. Impact depth - Wikipedia

    en.wikipedia.org/wiki/Impact_depth

    Impact depth. The impact depth of a projectile is the distance it penetrates into a target before coming to a stop. The physicist Sir Isaac Newton first developed this idea to get rough approximations for the impact depth for projectiles traveling at high velocities.

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