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  2. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    RubyDung is the earliest known Minecraft prototype created by Persson. Release and success of Minecraft. On 17 May 2009, Persson released the original edition (later called "Classic version") of Minecraft on the TIGSource forums. He regularly updated the game based on feedback from TIGSource users.

  3. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Xbox Game Studios (2014–present) Mojang Studios [a] is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game Minecraft, the best-selling video game of all time . Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications ...

  4. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  5. Ozempic and Wegovy are so hard to find that a startup ... - AOL

    www.aol.com/finance/ozempic-wegovy-hard-startup...

    Americans are consuming weight-loss drugs Ozempic and Wegovy so fast that a telehealth company developed a free tool to help patients find their next dose. The new tracker, ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    lwjgl .org. The Lightweight Java Game Library ( LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL .

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