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The logical size and capacity of the final array are shown. In computer science, a dynamic array, growable array, resizable array, dynamic table, mutable array, or array list is a random access, variable-size list data structure that allows elements to be added or removed. It is supplied with standard libraries in many modern mainstream ...
Observer pattern. In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods . It is often used for implementing distributed event ...
The memento pattern is a software design pattern that exposes the private internal state of an object. One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom serialization.
If the purpose of a store is intentionally to overwrite data, for example when a password is being removed from memory, dead store optimizations can cause the write not to happen, leading to a security issue. [1] Some system libraries have specific functions designed to avoid such dangerous optimizations, e.g. explicit_bzero on OpenBSD. [2]
Insertion sort. Insertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. However, insertion sort provides several advantages:
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [ 1] It supports 'lookup', 'remove', and 'insert ...
5 Pure JavaScript/Ajax. 6 Template systems. 7 Unit testing. 8 Web-application related (MVC, MVVM) 9 Other. 10 See also. Toggle the table of contents. List of ...
In object oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object. Factory methods can either be specified in an ...