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A simple flowchart representing a process for dealing with a non-functioning lamp. A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their ...
Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]
A functional flow block diagram ( FFBD) is a multi-tier, time-sequenced, step-by-step flow diagram of a system 's functional flow. [2] The term "functional" in this context is different from its use in functional programming or in mathematics, where pairing "functional" with "flow" would be ambiguous. Here, "functional flow" pertains to the ...
Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the breakdown of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for ), block structures, and subroutines . It emerged in the late 1950s with the appearance ...
Sequential function chart ( SFC) is a visual programming language used for programmable logic controllers (PLCs). It is one of the five languages defined by IEC 61131-3 standard. The SFC standard is defined as Preparation of function charts for control systems, and was based on GRAFCET [ fr] (itself based on binary Petri nets [1] [2] ).
Nodes of flowcharts are edges in the induced graph of states. The reason is that each node in a flowchart represents a program command. A program command is an action to be executed. A command is not a state, but when applied to the program's state, causes a transition to another state.
In software engineering , a class diagram[ 1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.