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Rerelease: The game was re-released on the same platform with no or only minor changes. Port: The game first appeared on a different platform and a port was made. The game is like the original, with few or no differences.
Submarine simulator MicroProse The Slugger: 1988 Sports Ocean Software, Mastertronic Snack Attack II: 1982 Maze Funtastic Solo Flight: 1983 Simulation MicroProse Solomon's Key: 1988 Puzzle U.S. Gold: Sorcerer: 1984 Interactive fiction Infocom Space Strike: 1982 Action Michael Abrash, Datamost Spellicopter: 1983 Edutainment DesignWare Spiderbot ...
This is a comprehensive index of commercial role-playing video games, sorted chronologically by year. Information regarding date of release, developer, publisher, operating system, subgenre and notability is provided where available. The table can be sorted by clicking on the small boxes next to the column headings.
4X game. Expansion to Galactic Civilizations II: Dread Lords . Expansion to Heroes of Might and Magic V . Grand strategy. Grand strategy. Turn-based campaign map with real-time tactical battles. Expansion to Medieval II: Total War . Grand strategy. Turn-based campaign map with real-time tactical battles.
Teen drama, paranormal romance, horror. A game about the messy lives of teenage monsters by Joe Mcdaldno (1st ed.), designed by Avery Alder (2nd ed.) Monsters! Monsters! Metagaming Concepts. 1976. Fantasy system where the player characters are monsters. Monsters and Other Childish Things. Arc Dream Publishing.
Wikimedia Commons has media related to Role-playing games. A role-playing game ( RPG) is a type of game in which players assume the roles of characters and collaboratively create stories. This includes traditional, live-action (LARP) and computer-assisted (CARP) role-playing games. For their electronic counterparts, see role-playing video games.
MMORPGs use a wide range of business models, from free of charge, free with microtransactions, advertise funded, to various kinds of payment plans. Most early MMORPGs were text-based and web browser-based, later 2D, isometric, side-scrolling and 3D games emerged, including on video game consoles and mobile phones.
See also. 0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [ 1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [ 2]