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Control panel. Control Panel is a component of Microsoft Windows that provides the ability to view and change system settings. It consists of a set of applets that include adding or removing hardware and software, controlling user accounts, changing accessibility options, and accessing networking settings.
Firmware. Firmware is commonly stored in an EEPROM, which makes use of an I/O protocol such as SPI. In computing, firmware is software that provides low-level control of computing device hardware. For a relatively simple device, firmware may perform all control, monitoring and data manipulation functionality. For a more complex device, firmware ...
Windows 98 includes an improved version of the Dr. Watson utility that collects and lists comprehensive information such as running tasks, startup programs with their command line switches, system patches, kernel driver, user drivers, DOS drivers and 16-bit modules. With Dr. Watson loaded in the system tray, whenever a software fault occurs ...
Background Intelligent Transfer Service (BITS) is a component of Microsoft Windows XP and later iterations of the operating systems, which facilitates asynchronous, prioritized, and throttled transfer of files between machines using idle network bandwidth. It is most commonly used by recent versions of Windows Update, Microsoft Update, Windows ...
Device Manager is a component of the Microsoft Windows operating system. It allows users to view and control the hardware attached to the computer. When a piece of hardware is not working, the offending hardware is highlighted for the user to deal with. The list of hardware can be sorted by various criteria.
In Windows NT, the booting process is initiated by NTLDR in versions before Vista and the Windows Boot Manager in Vista and later. [4] The boot loader is responsible for accessing the file system on the boot drive, starting ntoskrnl.exe, and loading boot-time device drivers into memory. Once all the boot and system drivers have been loaded, the ...
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...