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  2. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    Increment and decrement operators are unary operators that increase or decrease their operand by one. They are commonly found in imperative programming languages. C -like languages feature two versions (pre- and post-) of each operator with slightly different semantics. In languages syntactically derived from B (including C and its various ...

  3. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for ), block structures, and subroutines .

  4. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    The C standard library or libc is the standard library for the C programming language, as specified in the ISO C standard. [1] Starting from the original ANSI C standard, it was developed at the same time as the C library POSIX specification, which is a superset of it. [2] [3] Since ANSI C was adopted by the International Organization for ...

  5. Natural-language programming - Wikipedia

    en.wikipedia.org/wiki/Natural-language_programming

    Natural-language programming is a top-down method of writing software. Its stages are as follows: Definition of an ontology – taxonomy – of concepts needed to describe tasks in the topic addressed. Each concept and all their attributes are defined in natural-language words.

  6. Bottom–up and top–down design - Wikipedia

    en.wikipedia.org/wiki/Bottom–up_and_top–down...

    Top–down is a programming style, the mainstay of traditional procedural languages, in which design begins by specifying complex pieces and then dividing them into successively smaller pieces. The technique for writing a program using top–down methods is to write a main procedure that names all the major functions it will need.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes ...

  8. Ten-code - Wikipedia

    en.wikipedia.org/wiki/Ten-code

    Ten-codes, officially known as ten signals, are brevity codes used to represent common phrases in voice communication, particularly by US public safety officials and in citizens band (CB) radio transmissions. The police version of ten-codes is officially known as the APCO Project 14 Aural Brevity Code. [1]

  9. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...