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  2. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    Increment and decrement operators are unary operators that increase or decrease their operand by one. They are commonly found in imperative programming languages. C -like languages feature two versions (pre- and post-) of each operator with slightly different semantics. In languages syntactically derived from B (including C and its various ...

  3. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for ), block structures, and subroutines . It emerged in the late 1950s with the appearance ...

  4. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    In computer programming, an integer overflow occurs when an arithmetic operation on integers attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower than the minimum representable value. The most common result of an overflow is that the ...

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  6. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    The C standard library or libc is the standard library for the C programming language, as specified in the ISO C standard. [1] Starting from the original ANSI C standard, it was developed at the same time as the C library POSIX specification, which is a superset of it. [2] [3] Since ANSI C was adopted by the International Organization for ...

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  8. Natural-language programming - Wikipedia

    en.wikipedia.org/wiki/Natural-language_programming

    Natural-language programming is a top-down method of writing software. Its stages are as follows: Definition of an ontology – taxonomy – of concepts needed to describe tasks in the topic addressed. Each concept and all their attributes are defined in natural-language words.

  9. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1] A class which provides the methods listed in a protocol ...