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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs ...

  3. Timeline of online video - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_online_video

    Crunchyroll, an American website and international online community focused on video streaming East Asian media including anime, manga, drama, music, electronic entertainment, and auto racing content, is founded. [21] 2006 October 1 Companies Justin.tv, a live-streaming service that is the owner of Twitch, is founded by Justin Kan. [citation ...

  4. Twitch (service) - Wikipedia

    en.wikipedia.org/wiki/Twitch_(service)

    Current status. Active. ASN. 46489. Twitch is an American video live-streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and "in real life " streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon. [ 4]

  5. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  6. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio. High-resolution audio ( high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD Audio.

  7. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    Video game livestreaming. The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US -based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  8. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    e. Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...

  9. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    RFC 8216. HTTP Live Streaming (also known as HLS) is an HTTP -based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2022, an annual video industry survey has consistently ...