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  2. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction. Video game addiction ( VGA ), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  3. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Vision problems. Too much video game playing may cause vision problems. [ 11] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.

  4. Problem Video Game Playing Questionnaire - Wikipedia

    en.wikipedia.org/wiki/Problem_Video_Game_Playing...

    The Problem Video Game Playing Questionnaire (or PVP Questionnaire) is a scale measured by using a survey containing nine yes-or-no questions. It is designed to measure the disorder commonly referred to as video game addiction. [1] The creators of the scale and accompanying survey are Dr. Ricardo Tejeiro-Salguero, a researcher at the University ...

  5. How a dire shortage of video game consoles helped prove that ...

    www.aol.com/news/dire-shortage-video-game...

    Medical studies suggest that changes are perceptible if they exceed 0.5 standard deviations. By that measure, only the mental health boosts from possessing or playing with a Switch were large ...

  6. Mark D. Griffiths - Wikipedia

    en.wikipedia.org/wiki/Mark_D._Griffiths

    Mark D. Griffiths is an English chartered psychologist focusing in the field of behavioural addictions, namely gambling disorder, gaming addiction, Internet addiction, sex addiction, and work addiction. He is a Professor of Behavioural Addiction at Nottingham Trent University and director of the International Gaming Research Unit. [ 1]

  7. SMART Recovery - Wikipedia

    en.wikipedia.org/wiki/SMART_Recovery

    SMART Recovery is an international community of peer support groups that help people recover from addictive and problematic behaviors, using a self-empowering and evidence-informed program. SMART stands for Self-Management and Recovery Training. The SMART approach is secular and research-based. SMART has a global reach with a presence ...

  8. Computer addiction - Wikipedia

    en.wikipedia.org/wiki/Computer_addiction

    Gaming addiction: a hypothetical behavioral addiction characterized by excessive or compulsive use of computer games or video games, which interferes with a person's everyday life. [11] Video game addiction may present itself as compulsive gaming, social isolation , mood swings , diminished imagination , and hyper-focus on in-game achievements ...

  9. Video game addiction in China - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction_in_China

    Video games can generate strong emotions in players. [5] [6] Addictive games offer unique methods to create emotional connections with players. It is an unconscious decision for people addicted to computer games to spend more time playing when they are emotionally invested in a game. Modern video games are enormous and dense. [6]