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  2. Frontpage - DND 5th Edition

    dnd5e.wikidot.com

    Welcome to this Dungeons & Dragons 5th Edition wiki. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. Some content found on this page may not be suitable for play at your table.

  3. War Caster - DND 5th Edition

    dnd5e.wikidot.com/feat:war-caster

    War Caster. Source: Player's Handbook. Prerequisite: The ability to cast at least one spell. You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.

  4. Alert - DND 5th Edition

    dnd5e.wikidot.com/feat:alert

    Alert. Source: Player's Handbook. Always on the lookout for danger, you gain the following benefits: You can't be surprised while you are conscious. You gain a +5 bonus to initiative. Other creatures don't gain advantage on attack rolls against you as a result of being unseen by you.

  5. Tough - DND 5th Edition

    dnd5e.wikidot.com/feat:tough

    Tough. Source: Player's Handbook. Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.

  6. Lucky - DND 5th Edition

    dnd5e.wikidot.com/feat:lucky

    Lucky. Source: Player's Handbook. You have inexplicable luck that seems to kick in at just the right moment. You have 3 luck points. Whenever you make an attack roll, an ability check, or a saving throw, you can spend one luck point to roll an additional d20.

  7. Piercer - DND 5th Edition

    dnd5e.wikidot.com/feat:piercer

    Piercer. Source: Tasha's Cauldron of Everything. You have achieved a penetrating precision in combat, granting you the following benefits: Increase your Strength or Dexterity by 1, to a maximum of 20.

  8. Durable - DND 5th Edition

    dnd5e.wikidot.com/feat:durable

    Hardy and resilient, you gain the following benefits: Increase your Constitution score by 1, to a maximum of 20. When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your Constitution modifier (minimum of 2).

  9. Healer - DND 5th Edition

    dnd5e.wikidot.com/feat:healer

    Healer. Source: Player's Handbook. You are an able physician, allowing you to mend wounds quickly and get your allies back in the fight. You gain the following benefits: When you use a healer's kit to stabilize a dying creature, that creature also regains 1 hit point.

  10. Martial Adept - DND 5th Edition

    dnd5e.wikidot.com/feat:martial-adept

    Martial Adept. Source: Player's Handbook. You have martial training that allows you to perform special combat maneuvers. You gain the following benefits. You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class.

  11. Eldritch Adept - DND 5th Edition

    dnd5e.wikidot.com/feat:eldritch-adept

    Eldritch Adept. Source: Tasha's Cauldron of Everything. Prerequisite: Spellcasting or Pact Magic feature. Studying occult lore, you learn one Eldritch Invocation option of your choice from the warlock class.