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  2. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    Game Builder Garage is a programming game developed and published by Nintendo for the Nintendo Switch.It was announced on May 5, 2021, and released on June 11, 2021. In this game you can place Nodon and connections.They are two types of modes: Interactive Lessons with Bob, free programming on your own, and a sub Alice's Guide to teach you about different nodon.

  3. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    City builder, RTS. Lovecraftian colony sim. Delisted 2019. Neighbourhood builder. Survival town builder. Colony sim & real-time tactics. Survival colony sim with a first person mode. Industrialization-age exploration building sim. Prehistoric city builder.

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    Simulation. Cart Life's Free License ( permissive license ) Cart Life's Free License ( permissive license ), Freeware. 2D. In March 2014 the source code and game was made available by Richard Hofmeier for free online, saying he was finished supporting the game. [4] [5] Winner of the IGF 2013 award. [6]

  5. OpenCity - Wikipedia

    en.wikipedia.org/wiki/OpenCity

    OpenCity is a free and open-source software 3D city-building game started in 2003 by France-based Vietnamese programmer Duong-Khang Nguyen. The game mechanics are similar to SimCity, [2] although the game developers do not strive to make it a direct SimCity clone .

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Urbek City Builder - Wikipedia

    en.wikipedia.org/wiki/Urbek_City_Builder

    In addition to direct placement of some buildings, the game also uses a zone mechanic. Graham Smith of Rock Paper Shotgun suggests the building requirements gives the game a puzzle game aspect. Luke Plunkett of Kotaku explains how the puzzles also arise from numbers and spacing of buildings. Urbek uses voxel graphics.

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