Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  5. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. It was first released in 2006, in a standard and a pro version, with the professional version including the source code. Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making suite.

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  7. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    Game Builder Garage is a programming game developed and published by Nintendo for the Nintendo Switch.It was announced on May 5, 2021, and released on June 11, 2021. In this game you can place Nodon and connections.They are two types of modes: Interactive Lessons with Bob, free programming on your own, and a sub Alice's Guide to teach you about different nodon.

  8. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Stencyl is an authoring tool and an IDE. The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events. The Tileset Editor is used to import and edit tilesets, including their ...

  9. World Builder - Wikipedia

    en.wikipedia.org/wiki/World_Builder

    License. Freeware. World Builder is a game creation system for point-and-click text-and-graphics adventure games. [1] It was released for Macintosh in 1986 by Silicon Beach Software and had already been used for creating Enchanted Scepters in 1984. On August 7, 1995, developer William C. Appleton released World Builder as freeware .