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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of RAM drive software - Wikipedia

    en.wikipedia.org/wiki/List_of_RAM_drive_software

    Limited to using the same physical RAM as the operating system. It is available as free download with source code. RAMDisk sample for Windows 7/8. Microsoft provides source code for a RAM disk driver for Windows 7 and 8 . Native. Windows also has a rough analog to tmpfs in the form of "temporary files".

  4. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  5. List of games included with Windows - Wikipedia

    en.wikipedia.org/wiki/List_of_games_included...

    Microsoft planned to include games when developing Windows 1.0 in 1983–1984. Pre-release versions of Windows 1.0 initially included another game, Puzzle, but it was scrapped in favor of Reversi, based on the board game of the same name. [1] Reversi was included in Windows versions up to Windows 3.1. Solitaire was developed in 1988 by the ...

  6. Rufus (software) - Wikipedia

    en.wikipedia.org/wiki/Rufus_(software)

    Rufus was originally designed [4] as a modern open source replacement for the HP USB Disk Storage Format Tool for Windows, [5] which was primarily used to create DOS bootable USB flash drives. The first official release of Rufus, version 1.0.3 (earlier versions were internal/alpha only [6] ), was released on December 04, 2011, with originally ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    JavaScript, Event System Yes 2D Windows, macOS, Wii U, HTML5 capable internet browsers: Hypnospace Outlaw: Proprietary, GPL Classic version CraftStudio: 2015 Lua: Yes 2D, 3D Windows, macOS, Linux: Free use: Used to create voxel-based games. Creation Engine: C++: 2011 Papyrus Yes 3D Windows, PlayStation 3, Xbox 360, Xbox One, PlayStation 4

  8. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox was founded by Trey Smith in August 2014 [4] with the goal "to democratize game development and create a way for anyone to be able to create video games without having to code". [5] It is a cross platform development tool that can be run on both Windows Operating System and OSX. [6] Primarily used to create mobile apps, [7] Buildbox ...

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    Version 7.0 was the first to emerge under this partnership. The first macOS compatible version of program was released in 2009, allowing games to be made for two operating systems with minimal changes. Version 8.1 (April 2011) sees the name changed to GameMaker (lacking a space) to avoid any confusion with the 1991 software Game-Maker.

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