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  2. Kaufman Assessment Battery for Children - Wikipedia

    en.wikipedia.org/wiki/Kaufman_Assessment_Battery...

    Synonyms. KABC, K-ABC. Purpose. assessing cognitive development in children. The Kaufman Assessment Battery for Children (KABC) is a clinical instrument (psychological diagnostic test) for assessing cognitive development. Its construction incorporates several recent developments in both psychological theory and statistical methodology.

  3. Gollin figure test - Wikipedia

    en.wikipedia.org/wiki/Gollin_figure_test

    Gollin conducted four experiments. In experiment I, 53 children aged 30–65 months and a comparison group of 20 adults were recruited. The test consisted in a series of 11 objects [bell, bird, birthday cake, chair, cow, fish, goose, horse, table (viewed from above and from below), umbrella] each drawn five times (set I, II, III, IV and V) with black ink on a white 14 in × 9 in (360 mm × 230 ...

  4. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Early Learning House[ 1 ] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...

  5. The 25 Best Educational Games for Kids (That They'll ... - AOL

    www.aol.com/lifestyle/25-best-educational-games...

    Bonus: 5 Great Educational Apps. When you simply have to give into screen time, open up Learning Games For Toddlers and watch them master a variety of alphabet-centric games. Age range: 2-4. Help ...

  6. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification techniques are intended to leverage people's natural desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play. [28] Early gamification strategies use rewards for players who accomplish desired tasks or ...

  7. Colin Kaepernick and Nessa Diab Publish a Children’s Book ...

    www.aol.com/colin-kaepernick-nessa-diab-publish...

    The activist and former athlete, 36, and radio host, 43, are releasing children's book We Are Free, You & Me, and it centers on a cause close to them — their Know Your Rights Camp (KYRC) and its ...

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