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  2. Comparison of color models in computer graphics - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_color_models...

    128. orange (255, 128, 0) 255. 255. yellow (255, 255, 0) Shades are created by multiplying the intensity of each primary color by 1 minus the shade factor, in the range 0 to 1. A shade factor of 0 does nothing to the hue, a shade factor of 1 produces black: new intensity = current intensity * (1 – shade factor)

  3. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the ...

  5. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language[1] or High-Level Shading Language[2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  7. HCL color space - Wikipedia

    en.wikipedia.org/wiki/HCL_color_space

    The HSL and HSV color spaces are more intuitive translations of the RGB color space, because they provide a single hue number. However, their luminance variation does not match the way humans perceive color. Perceptually uniform color spaces outperform RGB in cases such as high noise environments. [9]

  8. Helsinki Regional Transport Authority - Wikipedia

    en.wikipedia.org/wiki/Helsinki_Regional...

    An HSL card reader, in use since 2016. The Helsinki Regional Transport Authority (Finnish: Helsingin seudun liikenne, HSL; Swedish: Helsingforsregionens trafik, HRT) is the inter-municipal authority that maintains the public transportation network of the nine municipalities of Greater Helsinki, Finland. HSL oversees the operation of all of ...

  9. HSLuv - Wikipedia

    en.wikipedia.org/wiki/HSLuv

    In colorimetry, the HSLuv color space is a human-friendly alternative to the HSL color space.It was formerly known as "husl". It is a variation of the CIE LCH(uv) color space, where the C (colorfulness) component is replaced by a "Saturation" (S) component representing the colorfulness percentage relative to the maximum sRGB can provide given the L and H values. [1]

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