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  2. Netscape - Wikipedia

    en.wikipedia.org/wiki/Netscape

    Netscape Navigator, Macworld (May 1995) Netscape was the first company to attempt to capitalize on the emerging World Wide Web. It was founded under the name Mosaic Communications Corporation on April 4, 1994, the brainchild of Jim Clark who had recruited Marc Andreessen as co-founder and Kleiner Perkins as investors. The first meeting between Clark and Andreessen was never truly about a ...

  3. Marc Andreessen - Wikipedia

    en.wikipedia.org/wiki/Marc_Andreessen

    Marc Lowell Andreessen (born July 9, 1971) is an American businessman and former software engineer. He is the co-author of Mosaic, the first widely used web browser with a graphical user interface; co-founder of Netscape; and co-founder and general partner of Silicon Valley venture capital firm Andreessen Horowitz.

  4. JumpStart Preschool - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Preschool

    JumpStart Preschool is a 1995 educational video game and third installment of the JumpStart franchise by Knowledge Adventure, after JumpStart Kindergarten (1994) and JumpStart 1st Grade (1995). It would later be re-released as JumpStart Preschool on August 26, 1998 and superseded by a new title JumpStart Advanced Preschool in 2002.

  5. Remember what the Internet looked like in the 1990s? - AOL

    www.aol.com/news/2016-02-17-your-mind-will...

    This Is What the Internet Looked Like in the 1990s. In less than 60 years, the Internet has become a mainstay in the way we work and live so much so that it's hard to imagine a time when our lives ...

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1][ 2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3] Gamification, broadly defined, is the process ...

  7. Milestones: A look back at AOL's 35 year history as an ...

    www.aol.com/news/2020-05-25-a-look-back-at-aols...

    In honor of AOL's 35th birthday on May 24, we're taking a look back at some of the company's definitive moments, like history-breaking mergers and record-breaking numbers, and how it shaped the ...

  8. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...

  9. AOL Mail

    mail.aol.com/?offerId=netscapeconnect-en-us

    You can find instant answers on our AOL Mail help page. Should you need additional assistance we have experts available around the clock at 800-730-2563.

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