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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  3. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC (/ f l æ k /; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation.

  4. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  5. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    Audio codecs. FLAC – Lossless codec developed by Xiph.Org Foundation. LAME – Lossy compression (MP3 format). TooLAME / TwoLAME – Lossy compression (MP2 format). Musepack – Lossy compression; based on MP2 format, with many improvements. Speex – Low bitrate compression, primarily voice; developed by Xiph.Org Foundation.

  6. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression. The data can be a raw bitstream in an audio coding format, but it is ...

  7. WebM - Wikipedia

    en.wikipedia.org/wiki/WebM

    WebM is an audiovisual media file format. [5] It is primarily intended to offer a royalty-free alternative to use in the HTML video and the HTML audio elements. It has a sister project, WebP, for images. The development of the format is sponsored by Google, and the corresponding software is distributed under a BSD license.

  8. MPEG-4 - Wikipedia

    en.wikipedia.org/wiki/MPEG-4

    MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) (ISO/IEC JTC 1/SC29/WG11) under the formal standard ISO/IEC 14496 – Coding ...

  9. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    Advanced Audio Coding is designed to be the successor of the MPEG-1 Audio Layer 3, known as MP3 format, which was specified by ISO / IEC in 11172-3 ( MPEG-1 Audio) and 13818-3 ( MPEG-2 Audio). Blind tests in the late 1990s showed that AAC demonstrated greater sound quality and transparency than MP3 for files coded at the same bit rate.