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  2. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  3. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron . The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only.

  4. The Temple of Elemental Evil - Wikipedia

    en.wikipedia.org/wiki/The_Temple_of_Elemental_Evil

    Linked modules. T1–4 A1–4 GDQ1–7. Return to the Temple of Elemental Evil. The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules.

  5. Deities & Demigods - Wikipedia

    en.wikipedia.org/wiki/Deities_&_Demigods

    Deities & Demigods (abbreviated DDG ), [ 1] alternatively known as Legends & Lore (abbreviated L&L or LL ), [ 1] is a reference book for the Dungeons & Dragons fantasy role-playing game (D&D). The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction, and allows dungeon ...

  6. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...

  7. Eberron - Wikipedia

    en.wikipedia.org/wiki/Eberron

    Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game.The game is set primarily on the continent of Khorvaire following a vast destructive war. . Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies ...

  8. Monster Manual - Wikipedia

    en.wikipedia.org/wiki/Monster_Manual

    LC Class. GV1469.D8G93 1979. The Monster Manual ( MM) is the primary bestiary sourcebook for monsters in the Dungeons & Dragons ( D&D) fantasy role-playing game, first published in 1977 by TSR. The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically ...

  9. The Lost Caverns of Tsojcanth - Wikipedia

    en.wikipedia.org/wiki/The_Lost_Caverns_of_Tsojcanth

    The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons (AD&D) rules. The 64-page adventure bears the code "S4" ("S" for "special") [1] and is set in the Greyhawk campaign setting. It is ...