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One Laptop per Child ( OLPC) was a non-profit initiative that operated from 2005 to 2014 with the goal of transforming education for children around the world by creating and distributing educational devices for the developing world, and by creating software and content for those devices. When the program launched, the typical retail price for ...
College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...
Google Earth - (proprietary license) Gravit - a free (GPL) Newtonian gravity simulator. KGeography. KStars. NASA World Wind - free software ( NASA open source) Stellarium. Swamp Gas Visits the United States of America - a game that teaches geography to children. Where is Carmen Sandiego? game series.
Using computers or other forms of technology can give students practice on core content and skills while the teacher can work with others, conduct assessments, or perform other tasks. [ 198 ] [ 199 ] Through the use of educational technology, education is able to be individualized for each student allowing for better differentiation and ...
The computers are donated free to the schools and two teachers from each recipient school are trained to teach IT as a subject. The programmes in the CFAS scheme recipient countries are administered by local administering NGOs (Computers for Zambian Schools, Computers for Malawian Schools, Computers for Zimbabwean Schools, Computers for ...
Computer science education research emerged as a field of study in the 1970s, when researchers began to explore the effectiveness of different approaches to teaching computer programming. Since then, the field has grown to encompass a wide range of topics related to computer science education, including curriculum design, assessment, pedagogy ...
PLATO (computer system) PLATO ( Programmed Logic for Automatic Teaching Operations ), [1] [2] also known as Project Plato [3] and Project PLATO, was the first generalized computer-assisted instruction system. Starting in 1960, it ran on the University of Illinois 's ILLIAC I computer. By the late 1970s, it supported several thousand graphics ...
Veyon (Virtual Eye On Networks) is a free and open source software for monitoring and controlling computers across multiple platforms. Veyon supports users in teaching in digital learning environments, performing virtual trainings or giving remote support.
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